Nueva Actualización: Vigil_v1.0.2
¡Acabamos de liberar una nueva versión de nuestros assets! Versión: Vigil_v1.0.2 What’s Changed Core: fixed cameras, sequences (loop/delay/letterbox), trauma shake, room memory. Activation: volumes (priority/modes), directional logic, event triggers, blocking. Transitions: Cut/Fade/Blend/DollyZoom/WhipPan/Iris + procedural overlays; URP/HDRP safe. Addons: audio/PP/AI bridges; door triggers; full RE‑style door sequences; interactables + SO definitions. Editor: map, validator, path planner, […]